Calling rust_socket.get_markers() returns a List[RustMarker] with the following data:
class RustMarker with fields:
id: int
type: int
x: float
y: float
steam_id: int
rotation: float
radius: float
colour1 : RustColour
colour2 : RustColour
alpha: float
name: str
sell_orders : List[RustSellOrder]
class RustColour with fields:
x: float
y: float
z: float
w: float
class RustSellOrder with fields:
item_id: int
quantity: int
currency_id: int
cost_per_item: int
item_is_blueprint: bool
currency_is_blueprint: bool
amount_in_stock: int